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  1. 5 likes
    Idea is that instead of a random base per season we can choose our own. Everything is worth a certain # of points and the cost goes up for consecutive items You get 100x points per level: Level Points 1 100 2 200 3 300 4 400 5 500 6 600 7 700 8 800 9 900 10 1000 15 1500 20 2000 25 2500 30 3000 And the item costs: DEFENSE 1st 2nd 3rd MAX Titans 100 200 300 600 Turret or Acid 100 200 300 600 Spawner ( 1x ) 100 200 300 600 Spawner ( 2x ) 200 400 600 1200 Spawner ( 3x ) 300 600 900 1800 Scavengers ( groups of 10 ) Speed * 5 each Speed * 5 each Speed * 5 each 1500-4500 So this means your FIRST titan costs 100 points, your SECOND costs 200 more points, etc. So this means your FIRST spawner that is x1 speed is 100 points, your second x1 speed is 200, etc. BUT you can buy 1 spawner at (x1) speed for 100 and your 2nd spawner can be (x2) but since it's your first (x2) speed spawner it costs 200 not 400. Scavenger bots cost 5 points each ( groups of 10 ) times the speed of the spawner. So 10 bots on an (x1) spawner costs 50 points, 100 points on a (x2) spawner, and 150 points on a (x3) spawner. Example of purchases: Lv10 ( 1,000 pts ) Cost 1st Titan 100 2nd Titan 200 1st (1x) Spawner 100 2nd (1x) Spawner 200 40 bots on 1st spawner 200 40 bots on 2nd spawner 200 Lv15 ( 1,500 pts ) Cost 1st Titan 100 2nd Titan 200 1st (1x) Spawner 100 2nd (1x) Spawner 200 3rd (1x) Spawner 300 40 bots on 1st spawner 200 40 bots on 2nd spawner 200 40 bots on 3rd spawner 200 Lv20 ( 2,000 pts ) Cost 1st Titan 100 2nd Titan 200 3rd Titan 300 1st (1x) Spawner 100 1st (2x) Spawner 200 2nd (2x) Spawner 400 60 bots on (x1) spawner 300 20 bots on (x2) spawner 200 20 bots on (x2) spawner 200 Lv25 ( 2,500 pts ) Cost 1st Titan 100 2nd Titan 200 3rd Titan 300 1st (2x) Spawner 200 2nd (2x) Spawner 400 3rd (2x) Spawner 600 20 bots on (x2) spawner 200 20 bots on (x2) spawner 200 20 bots on (x2) spawner 200 1st Turret 100 Lv30 ( 3,000 pts ) Cost 1st Titan 100 2nd Titan 200 3rd Titan 300 1st (1x) Spawner 100 1st (2x) Spawner 200 1st (3x) Spawner 300 80 bots on (x1) spawner 400 50 bots on (x2) spawner 500 40 bots on (x3) spawner 600 1st Turret 100 2nd Turret 200 It would require real PVP tests to tweak and balance the fairness but I think this should be pretty fair.
  2. 4 likes
    Hi all! Ascalon is looking for active and friendly players. We are currently open with a few spots to be filled. If we hit a few good guys up we will be in the top 25 for sure! There are no level or a specific arena points required, but we do handle some other rules [~] Keep rising on arena points, inactives will be kicked on sight [~] Officer title can be earned by being active and contribute to the Alliance [~] At a later point I will update this thread if we require specific criteria. Regards, Arty
  3. 4 likes
    Do you have any idea how much the RTS feature would not only stress your device but also their server? They would have to completely revamp their game. Would be smarter to start that game from scratch rather then make this into that.
  4. 4 likes
    The "DROP" abilities are activated when you "DROP" them onto the map. So deploy them into a group of enemies and watch the big boom! (For extra damage, say "This is my BOOM STICK" when tapping the drop location)
  5. 3 likes
    Hey Keef, Any chance you can post a list of the top 20 players and their points? Much like we have for alliances? thanks!
  6. 3 likes
    The Robocide Hades update is here! - More Starmap levels added - can you get to the end?! - 14 additional PvP defense maps - Titan balancing - Lots of improvements under the hood
  7. 3 likes
    Hi Guys! All of these are valid points and we are actually working on it. Yesterday we pushed a new update (which will be available probably early next week) and it includes better scoring options for the 5th League. We are sure that this will improve the experience on higher level but still we know that we can improve it even more. We are thinking of making some more improvements on the high level part of the game and the PvP is our priority. I'll keep you posted!
  8. 3 likes
    I already quit so cant be arsed anymore. Once you max your favorite setup theres nothing more to do. Arena is shit because if you get a shit layout your just getting rolled for 4 days. what pisses me more off is that they instead of adding actual helpful things to they game they ninja'd this metal nerf in. Stillno way to communicate with your clan. Oh and warpzone is designed in such a way that the better your titans are the better the enemy is aswell. Stupid because at lvl 10 i got to 200 shards and at 24 im struggling to even get that far thus not gaining enough metal for expensive upgrades. Yet another game killed by its greedy developers.
  9. 3 likes
    Requires more metals... My life for iron. Your bots have engaged the enemy. You must construct additional Cargo Rockets. Juggernaut has arrived. Warmonger operational. Golem online. Valkyrie, prepared. You wanna piece of me, bot? If you get it then ok good job.
  10. 3 likes
  11. 3 likes
    So here's my current brainstorm: 1) All your bases are belong to us 2) 0100010 (robot for 69. Giggle) 3) Try and turn the tide of battle, with robocide. 4) Let robots do the dirty work of war. 5) Control your vast robot army. Claim victory and conquer the galaxy.
  12. 3 likes
    Robocide’s update is here! We are working on more content, but in the meantime… - Warp Zone improvements - Bug fixes
  13. 3 likes
    Heya Shiloh! thats normal for warpzone! It does not matter if you lose all your lives, that way you gain your earned metal. After you lose your lives or give up(left of the start button) it takes 2-3 hours to reset and try again and all your titans will be revived. It is designed in a way that the more titans and higher their lvl the further you get into the warpzone thus gaining more metal! Your titans are still available in pvp and world battles but killed titans in warp stay dead untill out of lives or give up. Hope this clarifies things.
  14. 3 likes
    Lately I have been away (family business), but this week I have been mostly doing new maps and some balancing.
  15. 3 likes
    Hey Robocide team, Once again, great job on the game so far and i was wondering if it's possible to get a rough outline on your planned developments? There have been many great feedback and ideas on this forum, along with - i'm sure - priorities of your own. To get a rough time table of what you're working on and when it would be roughly delivered would be great! Plus it will help keep players clinging on for the next update!
  16. 3 likes
    I think a great addition would be the ability to set general behaviors for the Titans. Maybe 3 main behaviors. Could be set individually or apply to all. Defender - stays by the home base and protects it. Balanced - will defend the base when it is threatened, but if it is not threatened then it will go after the enemy. Attacker - will go after the enemy all guns blazing. Maya
  17. 3 likes
    Uh that's a cool idea! Gonna ask the guys what they think about this!
  18. 3 likes
    Hello again! Here some ideas that will have a positive impact on the game. 1. Alliance chat Yes, it has been said before and I will say it again. We want to communicate with our alliance. We want to thank them for buying hacks for everyone. We want to tell them they are doing an awesome job! 2. Global chat/Zone chat A global chat would enhance player socialisation and would also be a great way to look for new players for your alliance. As the current system only shows your alliance to new players or by search, not being in the top25 and actually finding experienced players can be tough. 3. Arena points as an alliance requirement It would make more sense to have an Arena point requirement in order to join than an actual level requirement. Since you want to actually get the highest amount of alliance points in total this would be a good addon next to the lvl requirement. 4. More customizable options for Alliance This includes changing Alliance logo, adding more ranks, setting the alliance open or closed etc. Maybe also a feature that shows Arena points gain by members over the last 2-3 days to easier spot inactives, or a last online seen status, or even on or offline status. If i come up with more ideas ill add them up to this list, or if you have an idea that needs to be on this list, please reply below so we can make a nice ordered post. Regards, Arthur
  19. 3 likes
    Are you guys planning on implementing some sort of clan war element? Something similar to the alliance vs alliance battles that Clash of Clans and other apps have. I think it's the last major update the game needs (aside from more bot and Titan levels and something other than metal for 30s to buy from the shop with all our crystals)
  20. 3 likes
    Players who you have attacked get an option to revenge your attack. But you cannot revenge their revenge. So if you dont get an option to attack back that means you attacked them first and they revenged you back.
  21. 3 likes
    Fairly new player here, but with a lot of drive and devotion. Level 28 as of this post and already inches away from maxing out my Titans (bots have been maxed since day one) and I need a team! I'm looking to take this very seriously, as I want to take my team to the top and stay there as the game grows and develops.
  22. 3 likes
    After playing for some days i decided to give some positive feedback about the game. 1. Very good free-to-play model What this means is that the game does not force you at all to pay for ingame items with real currency. No annoying popups wanting to spend you crystals or buy new crystals once you run low on them. Also, ingame items that cost crystals are not pricy at all. 2. Generous trader The trader refreshes every 3 (or 4?) hours, giving you plenty of sweet deals and freebies. Lets say if you catch him 4 times a day; that will give you 4000 free metal and 20 subroutines. Aside from this he has always bleuprints of your missing titans with either an option to buy with metal or crystals. And he has a couple of upgrade materials. 3. Daily missions = free crystals Every couple of hours you get a daily mission task. These missions are not hard to complete and are a great way of getting crystals. 4. Good timers The time it takes to get new tickets for either normal missions or the arena are surprisingly fast. Once you got rid of all your tickets, come back in 30-60 minutes and your good to go again. This also includes the timers for the trader and warpzone. (which is a great source for alot of metal) Lastly I like to point out some minor positive things ive encountered; The alliance description can be as long as you like, with a nice "news" themed announcement effect. The way the alliance system works is heavily focussed on group play in order to lvl up the alliance and get the most out of the hack perks. I will update this maybe later with more feedback and will make a constructive idea thread for some nice suggestions to improve the game. Kind regards, Arthur
  23. 3 likes
    I have decided to start my own clan. I'm looking for the best. I'm looking for commitment. I'm looking for people who want to give Skynet a run for their money. Recruitment requirements are as follows: -Bots must be lvl 5 or higher -at least 3 Titans lvl 6 or higher -recruit must participate in at least 15 arena matches per DAY (yes, you gotta come back once every 3 hours) for at least 3 days per week. This requirement will change once our team has more specific goals than getting into the top 25. -recruit must add me on the Playraven forums and be able to reply same-day to messages to coordinate team goals (this will change once in-game messaging has been implemented) Reply to thread for recruitment details. I look forward to seeing you all on the battlefield.
  24. 2 likes
    Hey guys! Here are the top 25 players of Robocide based on PvP Trophies as of today. Let's see how is it going next week! Rank Name PvP Trophies 1 Mark1121 27356 2 彭彭 26658 3 Poke007 24112 4 ZeroByDivide 22626 5 Marta 20725 6 Fnbroken 18740 7 O l d Wu 18618 8 Tolkin 18055 9 Agony 17927 10 Sprxkit 17597 11 ZENOAH 17561 12 Gundam 17374 13 Danistill 17333 14 Snow fighter 16605 15 Sciascia 16520 16 l l l 16152 17 浩大大 16021 18 Black fire 15899 19 MARSP 15487 20 Jarish 15018 21 Capricornus Rex 14766 22 Олег 14709 23 Rob 14644 24 Seb 14469 25 EFEEEEE 14387
  25. 2 likes
    I don't agree with the unbalancing either. Most successful games that have a RPG element, allow skill point redistribution and it doesn't unbalance the games. It actually does the opposite. PlayRaven is missing out on an opportunity. It should cost gems which means more profit.
  26. 2 likes
    Hi guys. The recent update log stated that an improvement to the warp zone was made. If removing the textboxes (those stating the current reward and lives left) from the ui and embedding it to the timeline (assuming this as it scrolls with the timeline) was one of them, can you revert it please? The screenshot shows one of the most obvious issues. Also, it isn't even sitting where i am, indicated by my IGN. It is placed above it by some random amount of pixels, which makes even less sense. Also, it made much more sense to have the current reward right above the "give up and collect" button, and lives left right above the start button.
  27. 2 likes
    Currently the search option for guilds is only by the guild name, which is not really helpful, especially for players wanting to join. I have a few suggestions to improve the guild search: 1) Search by member names (at least by commander names). During Arena, players might want to look up on others' guilds. 2) Add search filters. These filters include: level requirement, available space, guild level, guild coins, etc. 3) Categorised leaderboard: currently it's by the guild coins. Guild level and incoming reputation for the season are two more options i have. Having a leaderboard sorted by incoming reputation would be good to encourage more participation. P.S. Right now clicking on the magnifying glass on players in the Arena shows only coins, but clicking it in alliances shows the alliance name as well. That's kinda pointless; both should show the alliance name, or at least swap them around.
  28. 2 likes
    There is currently no way to reset skills for titans. Submit a request for the feature in the Feedback&Ideas.
  29. 2 likes
    Wow Grim has some really REALLY good ideas here. I fell in love with this game over the past 2 weeks because it takes skill and strategy. I came here to try and find what the player and vehicle level caps are, no luck so I'll find out on my own . I watch a lot of ads to get more missions. I feel this is a fair way for you to make money and for me to advance in the game, GOOD JOB! Keep up the good work Winterstate team!
  30. 2 likes
    Try maintaining your points yourself when you're one of the "top three" Did you know that there are multiple leagues with the same tier? There are way more players with 10k or more points than you see, and they all go for each other. Maintaining your points trying to stay in top 3 is not as easy as you think.
  31. 2 likes
    Hey, we are working on this. I was just talking to the devs about it. In the next update some Titans will receive a power boost which should improve this particular issue that you encountered.
  32. 2 likes
    Ha! Good ones! Remember to sign up so we can DM winners for their details. Keep 'em coming!
  33. 2 likes
    Be smart and enjoy the metal battles!
  34. 2 likes
    People are talking like there is actually an economy in the game. There is no way to trade or Exchange goods therefore there is no economy.
  35. 2 likes
    Suggestion is to include a few unique and high-level Titans that require PVP arena victory to get blueprints AND unique materials for upgrades. Each "Unique" titan requires 3 respective blueprints Each "Unique" titan requires special versions of the level 4-5-6 materials to upgrade in higher levels. The "Unique" versions of the 4-5-6 materials can only be obtained from PvP rewards Hydra ( Unique variant of the Juggernaught series ) 3500 base attack 25000 base defense Speed of 5 Skill 1: Teleport ( Teleports to another area but requires Titan to "Cooldown" and freeze itself for a few seconds after ) Skill 2: Severed ( When destroyed splits into 2 weaker Titans ) Skill 3: Fortified ( All nearby bots gain a slight boost to health ) The unique feature with this Titan is that when it is destroyed it splits into 2 titans ( only occurs once ) - you cannot use the split titan's skills manually 3000 base attack 5000 base defense Speed of 35 Skill 1: Taunt ( Agros at 2x range for a few seconds but can't attack while doing so ) Skill 2: Chemistry ( When destroyed creates an acid cloud that lasts a few seconds ) Psycho ( Unique variant of the Ripper series ) 2000 base attack ( AOE does reduced damage to nearby bots ) 8000 base defense Speed of 30 Skill 1: Robocidal ( Force yourself to self-destruct causing large damage ) Skill 2: Terrifying ( When dropped, enemy titans flee for a few seconds - doesn't effect bots ) Skill 3: Wicked ( All nearby bots gain a slight boost to speed ) The unique feature with this Titan is that the more it's hurt the more damage it does ( <25% = double damage ) and it's standard attack is an AOE Engineer ( Unique variant of the Valkyrie series ) 0 base attack ( No attack, instead transfers HP to another titan ) 25000 base defense Speed of 45 Skill 1: Robotomy ( AOE attack effects all bots, turns them into blocks ) Skill 2: Cloaking ( When dropped, ignored by all enemies for a few seconds ) Skill 3: Overclocked ( All nearby bots gain a slight health recovery rate ) The unique feature with this Titan is that it can heal your other Titan at the cost of it's own health
  36. 2 likes
    SUMMARY Every time we level our account, we should be awarded with an automatic top-up of fuel. It celebrates this achievement, plus it adds strategy for those of us who put extra thought and efficiency into our planning. Similar, more proven, mobile games I've played of this type (mapping, fuel-constrainted travelling, and trading), like GameInsight's Starborn Wanderers tops up fuel.
  37. 2 likes
    Hi there! That is a very good suggestion and we are going to consider it for sure.! Hope you are liking the game!
  38. 2 likes
    Update: After some weeks of hard work we secured an awesome spot in the top rankings, currently sitting at #11 and rising with points every hour. 20/25 are now actively playing and gaining us lots of xp and hacks. If interested leave a message below with your arena points.
  39. 2 likes
    I have only been playing Robocide for about 5 days and love it until I tried the Warp Zone. I been spending a little buying crystals to get started and put all my time and crystals into a Level 6 Golem and a Level 6 Ripper. I have a 15 level account and been three staring most stars on the STARMAP up till I lost my L6 Golem in the Warp Zone. I like the ARENA and the STARMAP but hate the Warp Zone. I read the Mission to win 20 stars in Warp. Won the first battle in Warp and in the 2nd battle was beat and my L6 Golem was killed and my L6 Ribber suffered 50% damage. Now I am stuck without a Golem and a damaged Ripper. Still building my WARMONGER up to L4. Now I can't fight well without my Golem. I have two Lifes left in the Warp Zone but I afraid to go back since I won't have any Titans left and don't know how to recover my Titans. I read the FAQ and even contacted Robocide but they still haven't told me how to get my Golem back. They say I can restart it if I have any lifes left which I do but they still haven't told me how to restart or get my Golem back. It has been about 20 hours since my Golem was killed but I am really starting to get upset with this game trying to get that Golem back since I had a lot invested in it. How do I get the Golem back to play the games. I am done with the Warp Zone but their is little info in the FAQ about getting back dead Titans.
  40. 2 likes
    Hi Bot! Pretty sure it's a graphic bug Thanks for reporting it, we will make sure the Hunter will not climb anywhere else.
  41. 2 likes
  42. 2 likes
    Hey :), This game got a huge potential. I'd love to see it if we could train different ground units like for example one with a flamethrower or one with an Assault rifle. These units would be trained in factories that we have to build every match again so we can develop our very own strategy. Money to train units would be collected by killing the enemy. Missile turrets for the defense would be great too. In the multiplayer there would be 30 seconds we can use to train units and build stuff and after that 30 seconds another 30 we could use to attack. I know this is another different from what the game is now, I just think it's a great concept
  43. 2 likes
    There are a few ways to do it - I just tried Maya's way and confirm it works ( But you might not have a hunter ) Because I don't know what Titans you have I put an image below showing the strategy with just using a Golem and Ripper. First I hooked left to catch the spawn, then right to catch the other spawn. I put the ripper to the left to agro the bots at the top spawn while breaking the right barrier. I then use the golem to freeze wave 2 of the top spawn while taking care of the rocket on the right, then I move my bots hugging the top of the map around the spawner to catch the rocket on the left. It's a bit tricky but remember that only 1 bot has to be attacking a rocket to keep the countdown from going away, with this method you will "trickle" a few bots above the spawner ( because some will attach the spawner ) while at least a few bots are touching the other rocket. This way the countdown won't go down while your bots kill the top spawner before the majority of them move to the rocket on the left.
  44. 2 likes
    Hi guys! I don't think it's on our plans also because short sessions are better in mobile games. But still, this is a nice idea and I will talk about it with the team..who knows! Maybe it could be a boss map of sort.
  45. 2 likes
    I have noticed that if I wipe out all enemy bases, the rockets suddenly count down and launch very fast. Even when there are enemy bots still on the field of battle, the rocket launch speeds up greatly. Would be nice if this speed stayed the same and did not speed up.
  46. 2 likes
    If you mean getting rewards from attacks, you always get the first reward, the second one however requires to to get all 3 stars, and then there is only a 10% chance of getting the reward. In some cases you may have to re-attack that planet many, many times to get the second reward. I have had times where I attack a planet 30 times in a row to get the second reward.
  47. 2 likes
    I agree, i dont know if im just extremely unlucky or the droprate seems very low for some items. Using 40 subroutines on a single level only to not get it is pretty frustrating.
  48. 2 likes
    Hi Elysion, Yes I agree that it's very important. We have our best robot..ehm people on it!
  49. 2 likes
    That actually worked, thanks for the tip!
  50. 2 likes
    That one isn't so bad, group your boys right by your base, wait for enemy boys to come close, then drop your golum to freeze them. Then move your bots straight up to get both rockets, as they are moving drop a ripper to do drop dmg on the enemies to hold them back. Once rockets are broken, bring your force straight down to destroy the base ( time it after they spawn ) This should get you 3 stars