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rpr

Random updates from the development tower

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Last week I was mostly finishing first PvP features.

 

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Last week I was mostly doing lots of work on new mission/gear system

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Last week I was mostly finishing the next patch, preparing it for QA/polish

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Unfortunately the last patch proved to have more bugs than the hotel room I had last time I was in Africa. But now it is time to head onward and I have started work on new social features.

 

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Last weekend I as mostly re-introducing HACKS into game. Those playing early versions of the game might remember those little tweaks to your force to change tactics/strategy to your liking. They are not exactly what they used to be, but I could still use some parts of the old code.

 

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Last weeks I have been mostly trying to get new progression system out. And it is finally out, but what a hassle that was.

 

 

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Last week I was mostly finishing new Alliances. Hopefully they get through validation process before everyone goes out for Xmas break.

 

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Last week I was mostly eating. A lot.

(also adding finishing touches for the next update)

 

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Last week I was mainly freezing in -20 degree celsius at the start of the week. But there was some really cool looking "seasmoke" (silly name).

 

 

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Lately I have been away (family business), but 

this week I have been mostly doing new maps and some balancing. 

 

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